SAStormAntiCheatEvidence-first network protection

StormAntiCheat 0.1.0

Network anti-cheat review without noisy auto-bans.

StormAntiCheat turns movement, combat, packet, and integration signals into a clean evidence workflow for staff. Servers sync health and case data here while sensitive actions stay behind Minecraft-linked staff sign-in.

StormAntiCheat evidence dashboard preview
Healthy packet bridge on Local Paper
Synced servers1

One server is reporting live health.

Latest plugin0.1.0

Version cap stays below 0.2.0 for this release track.

Packet bridgeHealthy

Packet bridge is reporting normally.

StorageHealthy

Storage is reporting normally.

01

Calibrate

First installs collect evidence and staff alerts before punishments, with critical packet flood protection still active.

02

Explain

Cases group violations, packet context, risk changes, replay references, and integration notes into one review trail.

03

Act

Staff queue audited actions from the panel after Minecraft sign-in, with CommandFoundry and ThunderBans integrations available where installed.

Signal sources

Designed for a plugin-heavy network.

StormAntiCheat uses short-lived trust allowances for legitimate teleports, previews, replays, NPCs, minigames, managed worlds, economy menus, and other plugin-driven behaviour instead of blanket exemptions.

ThunderPermsThunderBansBlockLedgerStormCourtsStormGamesNPCsPlayOfTheGameInsurance

Live status

Synced servers

Healthy
Local Paperlocal-paper
0.1.0 Healthy Healthy 8s ago